Comments

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21.01.2012 05:12 Guest
Thanks for the answer!)
I still just think about how one go ... I think that would be quite difficult at first, and have to reboot ...
much on myself not shabby, and sometimes feel so sorry for leave nychke found in Armor, which all have been ...
from the fact that he managed to understand - when already dragged gear, the most economical - to change ammunition, even for other weapons, a slot is occupied 10 packs - this is somewhere 100-150 money, better than three rifles.
As experience with the alone? As in the beginning skills and was distributed in the second mission village?)
I have yet to go through only three of us - myself a doctor and everything else, took Francis and Victor. attributes to distribute in my opinion the best way: initially the most of intellect, physique, eloquent though b 9 (not to interfere), well, first of all by the buildup of intelligence to 20, then - health, then swing by ... more so with higher levels have time to get experience and health, if I think)
08.01.2012 12:08 SandAdept
I took the game as a full squad (try to every character had a unique ability) and one HS. One character to play harder, but would not say that more interesting than a full squad. I can not say anything about throwing skills and stealth, somehow did not find them particularly helpful. Now, however, glad that they are not useless as I thought at first))
30.12.2011 11:34 Guest
Gentlemen, I note the injustice to the mercenary Sand, about a couple of skills-throwing reticence to say only good things)
without them I would not pass posednyuyu mission, and so on its own chief pervsoonazhem I knocked all the points that are not communicated with the defectors, not fired from the ground and filled his arms with a 15 000 exp (!!!), finally pumped faster than in beginning of the campaign, in the end I have somewhere 53tysyachi experience.
Well probably important for the buildup that I have a team of four, not six, so I got behind every quest for half of the exp))
26.08.2011 08:51 DElf
In Henry PP90, and Deborah was MP7.
14.08.2011 03:11 zsrg
All parameters of mercenaries, but the skills are generated randomly within certain limits!
13.08.2011 08:35 SandAdept
Address at the end of blog post
13.08.2011 07:25 DElf
I noticed one interesting feature - the values
13.08.2011 06:13 SandAdept
I do not remember whether the adjusted levels of mercenaries, who talks for the first time a player's level (group). But the table certainly useful if you want you can send it to me, I'll update the post to make it all together. Of course with gratitude in your address)
13.08.2011 03:09 DElf
Do tabulation of their characteristics.
Development by Sergey A.Zhukov 2007-2012