What and where you need to fix that trophies do not appear after the destruction of searchers who are sometimes attacked during the rest of the band? Tired of their stuff is = (... and if it is left on earth, ranging from a very long time, begin to boot ... and if you push aside all the dealers, then they cease to appear, even bullets, all filled with these Beretta, Walther and revolvers = (.
system.create_character (
id = "WESLEY ",
gender = "male ",
party = "DORFBEWOHNER ",
x = 454.25,
y = 300.30,
name = globaltext.NAME_WESLEY,
direction = data (). DIR_NORTH_WEST,
resourceui = "wesley.png ")
# Village_elder
objects.set_attribute ( "WESLEY ", "faction ", "VILLAGE_PEOPLE ")
objects.set_attribute ( "WESLEY ", "level ", 1)
objects.set_attributes ( "WESLEY ",
model = "low ",
gender = "male ",
skin = "white ",
clothes = "wesley ",
face = "wesley ")
character.set_main_quest_npc_state (char = "WESLEY ", state = True)
character.update_appearance ( "WESLEY ")
character.scale ( "WESLEY ", 1.83)
Here's an example. If the clothes line after the = put "ll_gno_guard ", then he will be dressed in clothes guards prizident Hayes. If you put "ratskull_bulletproof ", then he will be dressed in rags retskulov. But if you put "dt21_light_armor ", then the game will crash. But the fact that it is called to put it in gt-21 is impossible. Maybe I'm just pointing out correctly the appearance and clothing that it should be. Here's how to properly don `t know where to look. That is the essence. A folder with the textures, the texture is stored there. And not the name of the function so to speak.
I too was searching for was looking for. But the sense of a bit of texture. That's an experiment, I changed clothes Wesley, I have it in retskulskom outfit went, and in a rat jacket. For them, perhaps as it has a full appearance. But apparently for the DT-21 of this form no. Because it is either naked or catch a game this specific error and crashes. And at the expense of the biosphere Humvik place? How do I do?
There is no texture. All of the available textures of clothes can be found in the folder: textures characters human
In a subfolder male - the texture of men, female - for women.
In your child - Patterns for the children.
That's all. Apply a single texture on top of another is impossible. So do not get to show Bronicas over clothing, unfortunately
Well, about which file NPSov disguise I found yourself in a folder "zones ", the file "NPC.RU ", where each NPC is a string "clothes ", she is responsible for the appearance of NPSa and that's what the look is assigned when the odevaesh DT-21, I have not found, because no NPCs in it does not go, and where to look, I'll never know.
Good time of day. I have another question is ripe. Which file is responsible for the appearance of NPSov? Can men like TNG "to dress "? Assign them, well, for example, suit of armor, or DT-21, that they looked poprevlikatelney, and not in the cast-offs, which they are installed by default. Because of lgike things, this file should be in the scripts. And yet, there is the possibility of more transport stick, for example within the set Hamvika "Biosphere "? To at least full of bonus for the taking of the biosphere was.
Thank you. I learned something, not everything of course. But that was enough. I've found the right line, took the time to update, depending on the level of complexity. Thank you.
I'm afraid I can not help you.
First, because I have no time to understand yourself, what exactly is responsible for what.
Secondly - if you do not have basic knowledge in programming, I just can not explain anything.
But try:
A method or procedure / function - a block of code begins with the line:
def IMYA_METODA:
And ending the first line is not indented. All lines, which, after the method name starts with indentation (tab) refer to this method.
Example:
def test1:
line 1
line 2
line 3
def test2:
line 4
return "result "
We see two ways "test1 " and "test2 ". Lines "line 1 " and "line 2 " refers to the method "test1 ". The line "line 3 " independent and does not belong to "test1 " nor "test2 " Since no indentation at the beginning. "Line 4 " refers to the method "test2 ".
Methods themselves can be called as a procedure, ie does not return any values
"Method for generating the range:
helper_get_equivalent_items_list
It is called the method on_update_trade "
Please forgive my ignorance, but what is this method? Where to buy? How polzovotsya? A method is something specific, or is it the method of influence on the game? I just do not understand. And if you can, you would not be able to give structure to the vendor file example with explanations? Well, the one
responsible for a string that's so,
but for now this line is here.
Thanks in advance.
Thank you! Update time reduction nenogo. Ato well, too long, they are updated.