BrainRipper, thanks a lot!
It may, of course. With the patch Derfflinger strength and body type can be 22 and 21 respectively for a full set of armor M46. Intelligence 22 - in implant of the brain.
As in the original game to exceed 20 only drugs, but then comes the negative effect due to a bug fails.
And an attribute can be more than 20? Because of the bonuses
Incorrect chance to break the pick. Even if 99 skill points it will not be equal to 0.
Silent movement (Sneak) (reduces the level of noise in the movement):
1-14: +700%
15-39: +300%
40-44: +100%
45-59: 0
60-64: -30%
65-69: -50%
70-74: -60%
75-79: -70%
80-84: -80%
85-89: -90%
90-94: -94%
95-99: -97%
FloatWave, thank you for the congratulations! :)
Updated! :)
• Throwing weapons divergence corrected
• BrainRipper: Dexterity checked and corrected, added collums of levels after 99
• Pinky: Text fixed
The accuracy and rate of fire.
95-104: +80%
105-114: +100%
Yes, i know, but i lost my password a long time ago :) I just create new account.
Please verify "Sniper weapons" and "Throwing weapons" skills - cause they have the same effect. It seems to me, it's mistake.
BrainRipper: Thank you, I'm gonna look on it!
Guest: Glad to hear that :) Nostalgia is great. By the way make here an account! :)