Comments

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26.03.2012 07:09 Guest
and even a little increase vayus ***, sorry - the complexity of the fourth, still play hard in the beginning only when there is nothing to be safe, although if it is possible to use the missile - is a plus (in the sense of minus one =))
26.03.2012 07:04 Guest
Too wasted, in my opinion, raskhoduesh people ...
really difficult one place - the path of vultures, and there I managed four.
extortion - the only thing that requires a meal, just the whole team ran up and down until they stop, and your slowest (or most unlucky) and then eats ...
Yes, and it is better to wait before the onset of evening. after that night crawl - even chic.
and by that time, four is enough to shake, to have normal shooting skills. six of them is problematic.
well, and in the end say it again - reylgany - not the cool weapons, from the beginning is easier to swing and throwing 3.5 juzat same knives or shuriken and then the whole game experience will crumble ...
Shoot - just when they slept (play without having to reboot, if not zamochat anyone, so when it's a problem that I noticed - I decide it =))
can still be difficult to werewolves passing, where I took the grenade from a dealer already.
the rest is not needed specialty, and certain people, it's easier to search.
For example, do yourself a doctor, do not want Agnes, then distributed to the remaining practices will be greater, and the whole team will have a normal meat;
you take Victor - demolition and heavy weapons
and Francis - repairing weapons and drive cars.
First download all the specialty, then the weapons (heavy or throwing)
the others - you just load, and re-detachment is slower when the new weapon appears broonya access.
a thief and a burglar - no need to live without freebies really (to spiritspringzu is already heaps of money), locks on kraynyak shooter could open.
total - fewer people - faster swing.
especially with higher levels of more experience for killing seems to be.
as well - the main Persian tried to shake the six skills, so even a very tight three leaves.
20.03.2012 07:59 Unknown
Ha, you really ... I just extortion and play! Vymanesh someone, and he has a machine gun. While all six of his shot, spending an incredible amount of his patrons, eat all the meat from backpacks Snipers I specifically do not use ... they really make the game very simple. And the monks of the desert area in general area of
19.03.2012 09:22 SandAdept
The parameters of all the NPCs are not permanent, they only ask about specialization. 6ti people more than enough, since maps themselves are not large, and the enemies are scattered. Complex space traversed extortion and reasonable arrangement of the group.
19.03.2012 01:08 Guest
They played and won. And not a herd, and swung right team.
13.03.2012 03:33 Unknown
Uh, but you do play this game on the complexity is higher than the lightest? 6 people in the team - it's very little ... I never took the game to the end.
10.03.2012 08:05 Dufresne
People, what game do you play?) Version, and like the same fashion, but the characteristics of all the different mercenaries, and Henry immediately sent Bowie and does not want to join.
31.01.2012 08:44 zsrg
Totally agree:) That would increase the locations and make a multiplayer game .... Ah, the price would not be playing:)
30.01.2012 01:37 SandAdept
In general, wherever I've read recommend eloquence pump SG as NPCs will talk to by him. But I note, plus the game: I did not shake his eloquence, but with the passing of the special problems have arisen. Conflicts were resolved by force. So share the experience can be almost anything you like. I repeat only that the game was meant to be a team game. You can certainly rock the sort of jack of all trades, but this is best done in a specially sharpened to such games. Playing squad can get a number of tactical advantages (such as dividing the squad into groups). Practical use mb and not very much, but it plays into the atmospheric pressure.
29.01.2012 05:15 Xank
I was always one better bylo.S squad went rare.
It is better to take with me no more than three with different specializations.
Development by Sergey A.Zhukov 2007-2012