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19.06.2017 11:19 BrainRipper
Zatestit SVD. Even during the day when skill 105, and skill 13 she misses (shot standing). Barret is also smeared. Them in the Biosphere can not be taken.

Also zatestit PSG-1 (from prone position): in the evening with the usual cartridges rare, but misses.
And with cartridges Duplex even at night, misses a few.
But in the Biosphere, even one mistake may complicate the situation. Obviously, for 100% probability of hitting a rifle with a precision of 300% and the cartridges Duplex.
Unknown, answer to: BrainRipper
Well, just my version of the game and the patch someone pohimichit to me. Did not notice that someone from sniper weapons missed, even fighter-Krivoruchko. Yes, pause long many rifles. Once upon a time I Sergey A. Zhukov convinced that Barret is at a disadvantage because of this. The crossbow even longer pause, as I thought (probably more due to the long cooldown), but the damage is serious, more than 20, I use for finishing (when low on health remains at a single enemy) pre-charged, with such damage and the absolute accuracy (Yes, I know that in scripts, these parameters lower than the other, but still gets) the fighter is sure to get the experience for killing, and crossbow bolts enough. And SVD fire rate is high with addiction, and have it from the start of the Hermit in Bowie.
BrainRipper, answer to: Unknown
Activate the pause after you hit an enemy (when shooting at an animal is not active). Just note: hit or not.

Barret loses because of the precision, whereas the pause had not much, DSR1.

To SVD ammo (pack of 5), whereas the PSG-1 (which is more precisely, it is a lot of ammo, including Duplex) available around the same period in Casa Verde.

Well, better than the SR-800 is nothing.
Unknown, answer to: BrainRipper
I think that with a pack of cartridges for SVD just negoitate happened when the developers wrote the scripts. I guess they wanted to make 50, NATO tutu looks exactly the same, only the colour is different and there 50. I just corrected 5 20.

Yes, the PSG-1 has the of Keno, but one rifle each in turn in fact would not shoot. And SVD are already two there. Yeah, I know, it seems, may already be on sale (or not, I don't know?), but expensive.
BrainRipper, answer to: Unknown
It is self-deception. Sure, the developers repeatedly on the forum was to ask questions, why so few cartridges for it. And time is not corrected, then it should be.

The same Derfflinger argued that this is a Chinese rifle, fit only for sale.

From the second SVD?

At miles (at Casa Verde) every 60 hours, you can buy one PSG-1. High price (compared to the price of rifles and machine guns) - not a problem on the exchange is always enough trophies, skins, claws, fangs, valuable objects obtained through "humor" or "internal pockets".
Unknown, answer to: BrainRipper
Not the second SVD and the SVD + PSG-1 = 2 snipers.
BrainRipper, answer to: Unknown
Just yesterday, before talking to you, tested the crossbow on the fighters in Spiritsprings: night of the prone position, the skill and dexterity 85 13 smears godlessly.
BrainRipper, answer to: BrainRipper
Correction: the skill was 95.
Unknown, answer to: BrainRipper
Yeah, turns out sometimes the truth rubs crossbow... not shamelessly, maybe one out of five.
I think even from the distance depends, in the distant enemies misses, and those who are with a gun ran in focus, never misses. Confusing?... in the calculation of precision not distance?
BrainRipper, answer to: Unknown
Haven't checked the scripts, but empirically have come to the conclusion that the chance of contact among other factors strongly depends on the distance.
Development by Sergey A.Zhukov 2007-2012