Guest book

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BrainRipper, answer to: Unknown
1. To not look back, "autogestiti" tick "passive behavior", and after the squad ran out of the ambush, to return all the checkboxes in place.

2. But sitting or lying soldier enemies harder to hit.
BrainRipper, answer to: BrainRipper
We don't even need to include "passive behavior" is sufficient to temporarily set "Not attack" and uncheck "Avtolecheniya at 25%".

But the pause in the "Health 25%" should stand.

And it is advisable not to open the group equipment because all the fighters stop. Before opening or greatly reduce the speed of the battle, and then specify a new target, where to go.
Unknown, answer to: BrainRipper
Thank you, I did not realize about the 'passive behaviour'. You can not know, may have forgotten.

Yes, the discharge orders after the opening of the inventory get tired ((.

Well, defeated vulture on the Trail?
BrainRipper, answer to: Unknown
Nope, the test saves I deleted on the same day, tired.
23.06.2017 01:02 BrainRipper
If someone gave me the files from the German version (or any other), I could try to port the Russian patch Derfflinger 7.4 on it.
Adrian, answer to: BrainRipper
I have a polish version i could send you files
BrainRipper, answer to: Adrian
Pour on some file-hosting files scripts.ubn and zones.ubn, and (where available) the scripts folder and zones
19.06.2017 11:19 BrainRipper
Zatestit SVD. Even during the day when skill 105, and skill 13 she misses (shot standing). Barret is also smeared. Them in the Biosphere can not be taken.

Also zatestit PSG-1 (from prone position): in the evening with the usual cartridges rare, but misses.
And with cartridges Duplex even at night, misses a few.
But in the Biosphere, even one mistake may complicate the situation. Obviously, for 100% probability of hitting a rifle with a precision of 300% and the cartridges Duplex.
Unknown, answer to: BrainRipper
Well, just my version of the game and the patch someone pohimichit to me. Did not notice that someone from sniper weapons missed, even fighter-Krivoruchko. Yes, pause long many rifles. Once upon a time I Sergey A. Zhukov convinced that Barret is at a disadvantage because of this. The crossbow even longer pause, as I thought (probably more due to the long cooldown), but the damage is serious, more than 20, I use for finishing (when low on health remains at a single enemy) pre-charged, with such damage and the absolute accuracy (Yes, I know that in scripts, these parameters lower than the other, but still gets) the fighter is sure to get the experience for killing, and crossbow bolts enough. And SVD fire rate is high with addiction, and have it from the start of the Hermit in Bowie.
BrainRipper, answer to: Unknown
Activate the pause after you hit an enemy (when shooting at an animal is not active). Just note: hit or not.

Barret loses because of the precision, whereas the pause had not much, DSR1.

To SVD ammo (pack of 5), whereas the PSG-1 (which is more precisely, it is a lot of ammo, including Duplex) available around the same period in Casa Verde.

Well, better than the SR-800 is nothing.
Development by Sergey A.Zhukov 2007-2012