Guest book

Sergey A. Zhukov, answer to: Guest
Hi! As far as I know, no. It's just reklamka upon which Abraham had dreamed of Eden, no more
01.10.2009 09:18 Guest
Wow! I look forward to! Tremendous work! Huge respect!
Sergey A. Zhukov, answer to: Guest
A small hitch due to lack of time, but very soon will lay out the changes.
23.09.2009 11:30 Guest
Hello again! How nice that this site alive! Success and prosperity! ;)
Sergey A. Zhukov, answer to: Guest
And you, hello! Thanks for the suggestions! Preparing changes to the site: - the passing game with marks on a map and links to a description of quests - a list of quests: how to take, whom and how to pass and that is given for completing a quest - a list of all the NPC in the game. Where you can meet and they give.
08.08.2009 05:40 Guest
tell me how to probratsya narkolabaratoriyu to u0026quot;Casa Verde u0026quot; duchok Iu0026#39;ve already got more cho don `t know.
Sergey A. Zhukov, answer to: Guest
For drug-based shuttle pickup, making a stop near the base. There lives a prostitute. The machine is left unattended at this time have put a bug in the car. When a pickup truck drive up to the gate you will hear a password. Then you can go safely to the gate, say the password and go. Murder on the base can with impunity, if no one hears and sees what you do. And the corpses do not be surprised. I made
23.07.2009 12:28 Guest
Thank you. Especially help u0026quot;a combination of things u0026quot; - this is really true in this game, these things hemorrhoids. Develop website
Sergey A. Zhukov, answer to: Guest
Thank you! With the development of more complex, there is neither time nor opportunity. All the forces go to work and the younger son. If there were people willing to do the development site, I would help all I can.
13.07.2009 01:06 Guest
Greetings! On behalf of all those who care about the RPG genre in general, and this game in particular, I want to thank the author for database and wish you success, both in work and in life! Going through this or that game, not once took up her "aggregation", ie tried to sketch out for themselves "knowledge base" in this world, so as not to miss the details. Therefore, if the author would be help like-minded interest in working on this or that game design - I will be glad to devote all his spare time (information gathering and systematization, branching story, etc.) Once again, good luck in everything!
Development by Sergey A.Zhukov 2007-2012