Guest book

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BrainRipper, answer to: Unknown
16.03.2012 10:59 Unknown: "What and where to fix that trophies do not appear after the destruction of the searchers who are sometimes attacked during the rest of the band? Already got their stuff =(... if he did leave the land, the location over time, a very long time to start to boot... and if the merchants are to blame, then they stop even bullets to appear, all filled with these Beretta, Walthers and Revolvers =(."

04.04.2012 12:50 Unknown: "As I have said many times, I Russobit-M 1.9. I bought the DVD in the store, localized game."

It turns out, the problem is only in version 1.9?
Unknown, answer to: BrainRipper
No, I haven 1.10 and Derfflinger mod ver. 7.4.
BrainRipper, answer to: Unknown
03.07.2012 07:23 Unknown: "I about a month ago, I downloaded from torrents...
For reference: be sure to install Derfflinger mod is necessary, otherwise does not start the game itself (at least for me)"

This should not be.
Unknown, answer to: BrainRipper
Because without mod play has little meaning, it is not critical. But in General, playable all errors no bugs... ate most of them do not write the scripts.
BrainRipper, answer to: Unknown
And that in fashion there are such direct need, without which to play?

Grenade launchers? M209 can be mounted only on M4A1, which is the worst gun in the game (as he just M14, but the characteristics are more of a machine gun).
Another grenade launcher BG-15 is fastened only on the AK-74, machine was good but the shells to the BG-15 in the game initially no, when you upgrade from a dealer are rare.

Switching to single fire? Exactly never win, and DPS (damage per second) at times we lose.

Underbarrel shotguns? They are considered light weapons mod, which I the specialist in heavy weapons is not pumped. Yes, and all of the machine will go slaughter shot with a shotgun if the target is at least in light armor.

Bags and backpacks? In fashion there was only one small bag from a dealer at the second location.

And without my and half-integer patches to play the mod derfflinger'a impossible because of bugs with the weight of the water and drop protection to 1 when mixing elements from different armor sets.
Unknown, answer to: BrainRipper
Yes, I have no bugs, if all defaults be left in the scripts. Without mod in 1.10 I have not played. Sergey A. Zhukov just said it was a completely different game, I believe in the word. Of 1.9 is very different indeed. I don't use tons of meat... carry on the battle. First aid kits have always been useless as a medicine owns one or at most two.
BrainRipper, answer to: Unknown
In fashion derfflinger'a is full of bugs. I think I and half-integer corrections of grain you posted for download?

In one slot put 2 giant pieces of meat cooked with flair "ability to cook", restoring 60 HP (without any talent would be 40 HP), and 10 flasks of water (or 5 bottles or 2 cans), reducing in the amount of 100 HP.

I'm still on the 4th page said.
Unknown, answer to: BrainRipper
The habit remained with 1.9, there are holes with water were not recovered. Or recovered for a long time... I either do not understand or do not remember. 1.10 recover it?... somewhere in the scripts... the practice is not checked. And 'meat' always respawned in the form of various animals.

About the skill of hacking the answer?... read.
Unknown, answer to: BrainRipper
And anyway, goes the whole game is bad? The main character must appear in the Biosphere in M46 with the coolest weapons, the enemies immediately die of fright - the game completed in 0 seconds? As far as I know, on the contrary games are arranged differently - becoming a hero goes from small to large. In the beginning of the game is the worst weapon, the worst narezanie... the little thing is used. And Your it turns out that there is a hero in the beginning, found a M4A1, said: "Fu, Kaka! Go further with a gun find at the end of the game some cool barrel, then you get".
BrainRipper, answer to: Unknown
I wrote there that the Biosphere really shake up the whole team on snipers without the need for 20 times in a row to go to sleep, hoping to attack the searchers or the wild animals.
Development by Sergey A.Zhukov 2007-2012