Guest book

23.04.2012 10:12 Guest
Good day, there is the question of how to use the big bag, barely brought him and put him in something I can not understand. Or is it just to carry around?
Sergey A. Zhukov, answer to: Guest
Right-click, and select "eye " to take items from a backpack, or "hand " to put things.
16.04.2012 12:33 Guest
In your weapon table, there are some weapons with 150% or 200% accuracy. I dont understand it. If a weapon has 100% accuracy, is it alway hit target ? In game, weapon have 2 accuracy: base and mod. I consider base accuracy is accuracy of original weapon and mod accuracy is accuracy of improved weapon. Sometimes, mod acc is lower than base acc, and i am confused about that. Can you explain for me about weapon accuracy ? Thanks.
13.04.2012 09:15 Guest
Thanks for cooking help. Now, I can cook meat and sell it with higher price :)). Thank again ^^. I have another problem. I am trying to build a good lock picker. But I dont know what are the best talents. 3 of pick lock skill sound good. I dont sure. If my char have 99 point at lock picking skill and 20 dex, how many percent can he pick a lock (all of kinds) ? And how about damage from bobby trap ? I want to hear some advices from pro as like as U. ^^
Sergey A. Zhukov, answer to: Guest
To be honest, I see no sense in breaking locks. Do not need a specialist in the team! Much better - fuse, with the talent to blow the locks! Well, if you decide to train the attacker, the talent required - detection traps, the rest is secondary. But I warn you! Some locks can not be completely open by the attacker at any level! But you can blow up!
12.04.2012 07:41 Guest
About the animation pictures. Light weapons: It has become http://img859.imageshack.us/img859/368/78163353.png http://img641.imageshack.us/img641/4105/93790066.png
Heavy weapons: It http://img33.imageshack.us/img33/4153/68935301.png
It became http://img848.imageshack.us/img848/324/84434637.png.
It may become clearer
Sergey A. Zhukov, answer to: Guest
Well, it is quite another matter. There does not change the position of arms! A changing body position! Please note that with the light and heavy weapons, only the changed position of the legs and back.

Unfortunately, I could not find an animation that is responsible for the position of the body during shooting. More specifically found, but not that the submitted screenshots: (
12.04.2012 11:52 Unknown
On the question below: I have very little versed in python, and in the script is not very ... but in the scripts itemdata weapons have the option "... attribute = " fire_animation ", value = ... ". Maybe it all about?

P.S.
I hope you could help?
11.04.2012 11:49 Guest
Hi) Thanks for the site and for what is still support him! The question is: If you change the weapon skills - changing animation of fire, with skill above 93-94% for heavy and light weapons, it is just ugly - unit leans, removes his leg back and shoot with outstretched arms. Can I leave the animation, which was before? For heavy weapons - shooting from the hip, for a light different options. Thanks in advance!
Sergey A. Zhukov, answer to: Guest
Rummaged in the scripts, did not find anything. And the game did not notice: (
Development by Sergey A.Zhukov 2007-2012