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Unknown, answer to: BrainRipper
I think that with a pack of cartridges for SVD just negoitate happened when the developers wrote the scripts. I guess they wanted to make 50, NATO tutu looks exactly the same, only the colour is different and there 50. I just corrected 5 20.

Yes, the PSG-1 has the of Keno, but one rifle each in turn in fact would not shoot. And SVD are already two there. Yeah, I know, it seems, may already be on sale (or not, I don't know?), but expensive.
BrainRipper, answer to: Unknown
It is self-deception. Sure, the developers repeatedly on the forum was to ask questions, why so few cartridges for it. And time is not corrected, then it should be.

The same Derfflinger argued that this is a Chinese rifle, fit only for sale.

From the second SVD?

At miles (at Casa Verde) every 60 hours, you can buy one PSG-1. High price (compared to the price of rifles and machine guns) - not a problem on the exchange is always enough trophies, skins, claws, fangs, valuable objects obtained through "humor" or "internal pockets".
Unknown, answer to: BrainRipper
Not the second SVD and the SVD + PSG-1 = 2 snipers.
BrainRipper, answer to: Unknown
Just yesterday, before talking to you, tested the crossbow on the fighters in Spiritsprings: night of the prone position, the skill and dexterity 85 13 smears godlessly.
BrainRipper, answer to: BrainRipper
Correction: the skill was 95.
Unknown, answer to: BrainRipper
Yeah, turns out sometimes the truth rubs crossbow... not shamelessly, maybe one out of five.
I think even from the distance depends, in the distant enemies misses, and those who are with a gun ran in focus, never misses. Confusing?... in the calculation of precision not distance?
BrainRipper, answer to: Unknown
Haven't checked the scripts, but empirically have come to the conclusion that the chance of contact among other factors strongly depends on the distance.
Unknown, answer to: BrainRipper
Well, at least some agree with me.

Still, I think, damage the emphasis is stronger than with dannaca the same weapons with the same ammunition.
15.06.2017 11:44 BrainRipper
It looks like the parameter "Accuracy in the motion." "genauigkeit_bewegte_ziele") in the game is not running.
Changed the characteristics of HK PSG-1, reducing this parameter first 10 and then 100 times, added through the console rifle, but the mercenary was shot without a miss on the running of his opponent.

At the same time also changed the range of up to 95 and a pause of 0.5 - these changes worked.
14.06.2017 10:01 BrainRipper
From object_events.py:

if mode == "LIE" and has_talent(character_id, "sneak", "crawl_fast"):
speed_factor *= 2.0

However, according to the measurement with a stopwatch the rate of crawl increases by only 1.5 times. Weird.
Development by Sergey A.Zhukov 2007-2012