Guest book

08.03.2010 05:03 Guest
Establish whether Retribution 2.5 mod for The Fall v1.10 + Derfflinger 7.4? When you start getting out error u0026quot;E_FAIL: An undetermined error occurred u0026quot;.
05.03.2010 09:57 Guest
How to open a village Bowie? I can not understand what a mission to perform, or who to ask about it.
Sergey A. Zhukov, answer to: Guest
In New Sefford David (pozkatat on the map) requests to save his daughter Sarah (pozkatat on the map) . Then he tells about the armory in the village of Bowie
02.03.2010 12:48 Guest
But all the settings are stored in a file sohoaneniya there too nada change it
02.03.2010 12:41 Guest
Tank gets very simple - nada pass mission to sit in the tank and move to another location - it is already back up. The trunk is objects.set_attribute (object u003d u0026#39;SET_PICKUP2 u0026#39;, attribute u003d u0026quot;inventory_slots u0026quot;, value u003d 0) in the file scripts itemdata vehicles.py
25.02.2010 12:26 Guest
I have a technical question: The Fall v1.10 + Derfflinger 7.4. Developers dovalili in 1.10 racks in all cars and fashion in one of them (in the location Spiritsprings) it is blocked. Please tell me how to fix it unless you are very hard to do. And a small question of how to get to the surface of the tank Vesseltaun. Thanks in advance.
19.02.2010 09:02 Guest
Iu0026#39;ll be brief - thanks!
Sergey A. Zhukov, answer to: Guest
Please:)
26.12.2009 02:28 Guest
Looking for someone can have a patch (mod) for the game on the network. Theoretically it is possible to implement, as there is a dynamic addition of NPC At least the exchange of data between the client (sync) - the game has potential if you make a network, we can even online. Theme of the game Kull!
Sergey A. Zhukov, answer to: Guest
Theoretically, of course possible to do online. But for this one mode is not enough. Need a network protocol, to write server and client side. And it's not as easy as it seems. No wonder many games come out without a network mode, although it was initially claimed by the announcement of the game. At the same enthusiasm here is not to leave. Need a commercial approach.
Development by Sergey A.Zhukov 2007-2012