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12.07.2015 02:25 Dmitriy
Another hitch: M4A1 rifle with M203 situation - out of ammunition at the M203 grenade launcher, and you can not switch back to the M4A1 (of course the game says that there are no suitable ammunition for grenade launcher)
The possibilities this be fixed? For example, to just automatically switch to the M4A1 with the consumption of the M203 ammunition?
Guest, answer to: Dmitriy
Pause the game, select a weapon and switch shooting modes.

You fix my set?
Dmitriy, answer to: Guest
Try to put your upgrade.
Not enough More fixes for the grenade launcher at OICW, tell me which line to add this weapon_events
Guest, answer to: Dmitriy
And OICW what's wrong? Sound like a shot there.
Dmitriy, answer to: Guest
gap grenades on the ground fired from grenade launcher, you need to add to weapon_events like M203, M-79, BG-15.
Cam tried fails.
Guest, answer to: Dmitriy
Do not OICW grenades 40mm, and much smaller caliber. By the way, OCSW also prevents the explosion.
Dmitriy, answer to: Guest
OCSW suitable for 20 mm ammunition, armor-piercing and high-explosive
Guest, answer to: Dmitriy
25mm
Guest, answer to: Dmitriy
I looked on YouTube video: 20mm Grenade OICW works without fiery explosion. Ie in the game at the moment - realism.
11.07.2015 12:49 Dmitriy
I noticed a problem with the monks of the desert: for those who are written scripts to clean weapons (}
"DESERT_MONK_7": {# Waffe reinigen
"00:00:00": {
S_START: [start_clean_weapon ()],
S_LOOP: [clean_weapon ()]}
after the attack on them they do not want to take up arms and fight a run. How can I fix this?
Development by Sergey A.Zhukov 2007-2012