Guest book

Sergey A. Zhukov, answer to: Sergey A. Zhukov
Clarify that the level of complexity - is the minimum skill level "Technology"! For example, if you specify the complexity of "60", the skill level "Technology" is less than 60 combined will not work!
13.12.2013 08:41 Guest
how to repair and refuel hummer Prompt
Sergey A. Zhukov, answer to: Guest
It is necessary to choose a character with skill "Car Repair" and click the right mouse button on the car, select the menu icon balonnikami crosswise. To fill - enough to pull the canister from the inventory on the car
29.11.2013 10:18 Guest
that for armor (and where to get it) dressed for Vaskveze on this screenshot http://cft2.igromania.ru/upload/articles/90/45068/skala.jpg
28.11.2013 01:06 Guest
Guide for modding read, but on trade there really is nothing. Can anyone have a working link to the mod Moonbear'a? There must be the right script and much more interesting for the balance of the game. Thank you ;)
Sergey A. Zhukov, answer to: Guest
The latest version of the mod Moonbear'a 2.5 and it works correctly only with the mod Derflingerea version 6.0! Apart from it does not work!
Therefore, do not Save link as version 7.4 does not work.
But I can ask at fans of the game, I think they are in store and left the old version of the mod and Derflinger'a this mod.
28.11.2013 12:56 Guest
Try to replace if elapsed_time> = 0 on: got the complete absence of the emergence anything else that vendors sell, except the mass of unnecessary things that were previously sold them protagonist. Actually, I wanted to solve the problem of overstocking junk dealers by radical renewal of assortment for each call to him. How do you make that all sold stuff from accumulation from shopkeepers, and simply disappeared when the next deal?
25.11.2013 08:33 Guest
To add written that I play with mods laid out here, but I think many things are better balanced fashion Moonbear'a, according to the readme for him (self mod, unfortunately, forgotten, dead links). Quietly I pick the game files and even has a little progress, so I decided to tweak the trade. With Python'om not familiar, but in a text editor to edit the game files can. Oh, to know the details ...
Sergey A. Zhukov, answer to: Guest
Compiled information about modding and allocated in a separate section . Understand! :)
25.11.2013 08:11 Guest
Good day! With great interest I read the materials of the site and guest book, so thank you so much personally Sergey and all the guests who writes and do not forget good old Fall: LDoG!
My question is - how to make each visit completely changed from the merchants range (but only one of those items that every trader can trade)? Thank you!
Development by Sergey A.Zhukov 2007-2012