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Unknown, answer to: BrainRipper
Yeah, turns out sometimes the truth rubs crossbow... not shamelessly, maybe one out of five.
I think even from the distance depends, in the distant enemies misses, and those who are with a gun ran in focus, never misses. Confusing?... in the calculation of precision not distance?
BrainRipper, answer to: Unknown
Haven't checked the scripts, but empirically have come to the conclusion that the chance of contact among other factors strongly depends on the distance.
Unknown, answer to: BrainRipper
Well, at least some agree with me.

Still, I think, damage the emphasis is stronger than with dannaca the same weapons with the same ammunition.
15.06.2017 11:44 BrainRipper
It looks like the parameter "Accuracy in the motion." "genauigkeit_bewegte_ziele") in the game is not running.
Changed the characteristics of HK PSG-1, reducing this parameter first 10 and then 100 times, added through the console rifle, but the mercenary was shot without a miss on the running of his opponent.

At the same time also changed the range of up to 95 and a pause of 0.5 - these changes worked.
14.06.2017 10:01 BrainRipper
From object_events.py:

if mode == "LIE" and has_talent(character_id, "sneak", "crawl_fast"):
speed_factor *= 2.0

However, according to the measurement with a stopwatch the rate of crawl increases by only 1.5 times. Weird.
Unknown, answer to: BrainRipper
Goes, skill with these talents not very well named, if you wrote that visibility nor skill nor talent is not reduced.

In any case, probably longer crawling takes time (even with the talent, even without) than open battle.
BrainRipper, answer to: Unknown
"Sneak on half squat" is the wrong translation of the name of talent. The original was: "Schnell robben", which means "fast crawl".

Description this original multi-language talent in the game in the prompts displayed in the "training mode", is also wrong.
12.06.2017 01:48 Unknown
Reread old blog "What's missing?" and was sad. So many ideas... and no one does? And I can't do anything.

And found the answer to your question about the generation of goods from the merchants. Sergey A. Zhukow has long been answered in the blog "Guide to modding". Thank you very much, sorry I was so inattentive... but I'm still nothing to do with this.
BrainRipper, answer to: Unknown
16.03.2012 10:59 Unknown: "What and where to fix that trophies do not appear after the destruction of the searchers who are sometimes attacked during the rest of the band? Already got their stuff =(... if he did leave the land, the location over time, a very long time to start to boot... and if the merchants are to blame, then they stop even bullets to appear, all filled with these Beretta, Walthers and Revolvers =(."

04.04.2012 12:50 Unknown: "As I have said many times, I Russobit-M 1.9. I bought the DVD in the store, localized game."

It turns out, the problem is only in version 1.9?
Unknown, answer to: BrainRipper
No, I haven 1.10 and Derfflinger mod ver. 7.4.
Development by Sergey A.Zhukov 2007-2012