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Guest, answer to: Sergey A. Zhukov
It has an iron plate: used for making armor.
31.07.2014 12:12 Guest
On Tropez vultures hopper, it is necessary with the help of three keys to open the command post. How do I open these keys, just like the keys to connect to one, so use them to "ashtrays"? All the best to them and that does not happen (using mechanical equipment).
Guest, answer to: Guest
Need to click on the wrench symbol in the inventory, which appeared in the cell to drag the three components of the key.
30.07.2014 03:01 Guest
Bubble does not appear when you hover over the inscription on the muffler (discontinued MP5 (Bowie Village))

In the log:
# # #
>>> Traceback (most recent call last):
>>> File "H: Games TheFall_LDoG scripts object_events.py", line 336, in get_hint_text
>>> Data = item_hint_collection (ids)
>>> File "H: Games TheFall_LDoG scripts object_events.py", line 8290, in item_hint_collection
>>> Hint.append ( globaltext.MISSION_EXTENDED_HINT_WEAPON_SHOT_EARSHOT,globaltext.MISSION_EXTENDED_HINT_WEAPON_SHOT_EARSHOT_0,"silencer","SET_UZI")
>>> File "source / python / object_events.cpp", line 4252, in?
>>> NameError: global name 'hint' is not defined
>>> # # #
29.07.2014 11:06 Guest
1. Talent cracker "is trapped in a castle" only works on the detection of the blade traps or poison. Traps with explosives it does not apply. For these traps is needed demolition and talent "Trap with explosives."

2. Shows approximate range. Accuracy of the information depends on the skill of characters in the group.
27.07.2014 05:56 Guest
There are comments on the map due to the presence of traps on the locks.
There is no trap http://fall.pro-d.ru/map/new_government/box77/
Here the blade trap http://fall.pro-d.ru/map/new_sefford/box134/
Here trap with explosives http://fall.pro-d.ru/map/new_sefford/box137/
Here the blade trap http://fall.pro-d.ru/map/fredo_village/box490/
Here trap poison http://fall.pro-d.ru/map/fredo_village/box491/
27.07.2014 12:57 Guest
Probably not.
FAQ on the game with ag.ru
Q: Do I need to start a new game after installing these patches?
A: No, all the changes are integrated even saved games. Comment author patch, Derfflinger'a: Meshkov will be somewhat less, if you start the game from the beginning. That's the whole difference.
Sergey A. Zhukov, answer to: Guest
Maybe. But the fact that the location is "created" when you first log in and create a copy of it in the saves the game. Maud made changes to the content of some objects, changes in quests etc. But the changes are not save game, and the source of the game. This means that the location already completed will not be recreated. Furthermore, in the opinion of the players, have had problems with the game, if you do not start from the beginning after installing the mod. Maybe someone just out of luck. But I would recommend to start the game from the beginning.
Guest, answer to: Sergey A. Zhukov
With regards to the locations: in vogue 7.4 were changed only the first 6 zones. Added charcoal traders in 1, 2, 3 and 5 location. Added a small bag and merchant can in a safe in the second location. Added in the inventory can Hadrian in the fourth location. Fixed a couple of quests (with manual wolf and Abraham).
Well, would not activated carbon, etc., is not such a problem.
26.07.2014 12:34 Guest
Quest: Living Water: Sect: free woman Olivia.
We talk with a woman tied to a pole (Olivia)

Where to find it?
Development by Sergey A.Zhukov 2007-2012