Sergey A. Zhukov, answer to:
Guest Yes, it took place. And time does not intersect, let us always. Short quest about stealing salyarki. A very long time since I played it last time. Once even played only one his character, went away, but then gave up.
Generally mega Respect Vam.Seychas pass play for the second time in the most difficult game urovne.Versiya 1.10.1 ru all modami.Vot only as a visited location spiritsprings game started terribly slow even if you start it first, do not know why? And why in the blue pickup truck thing is not loaded? Waiting for answers, can anyone knows.
Sergey A. Zhukov, answer to:
Guest Hi! About freezes have nothing to say. Maybe something in the gland may glyukanutaya version may conflict which ... And about the jeep, so if I remember correctly, it is a jeep traffickers. In it there was no luggage. His back was added modostroiteli.
BrainRipper, answer to:
Sergey A. Zhukov In the original game (1.10) with the trunks of all cars.
Thanks for the interesting life) is very convenient to have found incomprehensible gizmo - which looked useful. Shl. Support the idea of u200bu200bserositis. passages, of course, many network ... but so would the site was universal and vseobemlyuscheybazoy in Fall-y;)
Sergey A. Zhukov, answer to:
Guest Persuaded, eloquent:) If there is a high-quality transmission, skinte on zsrg@yandex.ru I'll post it on the site and try to bind to a map of the area.
PS ... There is a passage - may try to combine?? If not hard of course ...
Sergey A. Zhukov, answer to:
Guest Add is not difficult, that's just why? Passage there is a huge number of very many resources. And for the thousandth time to spread in itself - it makes no sense, IMHO.
Yes, the site of the class - especially the map and ugazaniya where and what ... Lacking from the list of goods torogovtsev (at least initially) - now someone has bought a duffel bag (9 cells), and anywhere else about him is nothing (or not found) ... It has long passed this igruhi, and here decided - was very much zavlekalochka ... Very thought out menus, and indeed the game itself is well thought (there are some MAZ, but this stuff) ... Thanks ...
Sergey A. Zhukov, answer to:
Guest Thank you for your praise:) As far as I know, the goods from traders is generated at the beginning of the game and then continuously updated. With regard to the thing-bags. In the original game (1.10) with no mods installed, they simply do not have! They were added to the mod from Deflinger'a, and then by the authors in 1.11 (it seems, but not sure). That's why there's nothing about them on my site.