Guest book

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Guest, answer to: Sergey A. Zhukov
And I really like the way Ivan looks with a chainsaw. A batch and my HS and bats with nails: 0 So I killed all redskulov there without firing a shot. Suitable even for those that are in pairs and sinhoriziroval attack :) of course, should have been more cautious rebyaiki: fit a company with bats, knives and a chainsaw ... just do not ask what time it is, well, he and AI AI in Fall :)
22.02.2013 03:11 Guest
what to do in Fort kagda papadu with drug labs
Sergey A. Zhukov, answer to: Guest
So it is necessary to read: kill all, to find the key in the trunk and release from prison of scientists. Then release their family.
19.02.2013 04:10 Guest
Well ... since you're already there anyway you watch, add, please headphones near the aircraft at the same time :). Close to throwing a knife.
VagabonD, answer to: Guest
Actually, they were already there, and will continue there. : P As for the map and in a list. :)
Guest, answer to: VagabonD
I mean, on the card at this point (in reds dots :)) displayed a knife :)
Sergey A. Zhukov, answer to: Guest
That's right, there's headphones were. Simply, they are on the ground in the same place with a knife. Label knife simply overrides the label headphones. I will try to consider such situations on a map and print all the labels at once.
17.02.2013 11:10 VagabonD
Hi Joe! Again, I have a question about your card - what is there to cheer in the village of Bowie's very first item on the list of weapons worth it? I even can not take an expert out there that specifically buggy ... :) And the site itself is very useful, thank you very much for your work. I would also add to the map of potential mercenaries team.
Sergey A. Zhukov, answer to: VagabonD
Thank you for your attention! Something wrong with the content of the container. I'll see tomorrow what it is, will correct
15.02.2013 07:18 Guest
Let me express my admiration and respect for the author of the site. Such work, and so accurately. Something struck pogamat in old age in the atmospheric stuff, especially after the failed remake of JA. And then to find as much information probably already forgotten by the game developers :). Big thanks.
Development by Sergey A.Zhukov 2007-2012