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02.09.2013 08:21 FloatWave
Can you please make article about console commands? As how to give items, teleport, spawn animals, go to the another location (from console) etc. Thx
Sergey A. Zhukov, answer to: FloatWave
Hi! The console allows you to execute any command on the language Phyton. Therefore, the number of teams is huge . I can write basic commands , if you write something that specifically interests you.
30.08.2013 09:17 Guest
Checked again. For talent Humor described below - works. The problem was in a text editor, which automatically changed something in the script , and the program saw its " broken ." In another editor - all OK. In general ... the problem is solved .
Sergey A. Zhukov, answer to: Guest
All right. Sorry I could not answer , was too busy at work. Not before it .
29.08.2013 07:01 Guest
Hello , Sergey A. Zhukov!
So what about my question about pickpocketing and talent of Humor ?

Tried to change object_events.py wrote below , but the program with a modified script refuses to run until the original script can not be put in place : (

It turns out , the list of items for pick-pocketing and talent Humor lies somewhere else ?
29.08.2013 12:03 RicH
Hello ! I do not find anything there , where it should be
Bunker , the interior # 504
And the burning ruins of the farm is not searched .
Sergey A. Zhukov, answer to: RicH
On the home page , I wrote that for general reference. The reason is that I have not scored database manually, and pulled the information from this game , and hence subject to errors and inaccuracies . In the case of the ruins , they have subjects, but that's a different file does not indicate that the ruins - a container so they are not searched .
RicH, answer to: Sergey A. Zhukov
Thanks for the reply and in general for all that there is! What I mean is that the card can be removed with reference to these ruins , so people do not confuse ? 15 minutes he spun around , trying to put out there on anything except drums from different angles.
Yes, and it is not clear from the hopper . Maybe I do not understand, but at the place of the wall , where on the map the interior and lock all over for nothing is induced as active.
Sergey A. Zhukov, answer to: RicH
Tucked away. Thank you for your attention to detail :)
28.08.2013 03:52 Guest
OK.
Around the middle of the script object_events.py:
inside_pocket_items = ["SET_RED_SHARD", "SET_STAPLE_GUN", "SET_TOOTHBRUSH", "SET_GAME_JOY", "SET_GARLIC_PRESS", "SET_WIRE_WHISK",
  "SET_SMALL_SAND_SHOVEL", "SET_MULTIPLE_SOCKET", "SET_BROKEN_POCKET_CALCULATOR", "SET_SMALL_PICTURE_FRAME",
  "SET_PLAYING_CARD", "SET_BRUSH", "SET_DUCT_TAPE", "SET_WATERTIGHT_RING", "SET_LIGHTER", "SET_LASERPOINTER",
  "SET_SHORT_NAILS", "SET_RAGS", "SET_STETHOSCOPE", "SET_LONG_NAILS", "SET_CRANK", "SET_PLIERS", "SET_BULLET_CASINGS", "SET_LIGHT_BULB",
  "SET_RASP", "SET_RIVETS", "SET_DICE", "SET_FUSE", "SET_BOTTLE_OF_HOOCH", "SET_BATTERY", "SET_HAIR_SPRAY", "SET_WALTER_PPK",
  "SET_BERETTA_92F", "SET_DESERT_EAGLE", "SET_SPECIAL_38", "SET_GLOCK_21", "SET_HEGRENADE", "SET_FRAGGRENADE", "SET_MOLOTOV_COCKTAIL", "SET_THROWING_KNIFE", "SET_SHURIKEN", "SET_DART", "SET_BRASS_KNUCKLES", "SET_KNIFE", "SET_BIG_KNIFE "
  "SET_MACHETE", "SET_AMMOPACK_7_65_MM", "SET_AMMOPACK_38", "SET_AMMOPACK_44", "SET_AMMOPACK_357", "SET_AMMOPACK_9_MM",
  "SET_AMMOPACK_50", "SET_AMMOPACK_45", "SET_AMMOPACK_50_BMG", "SET_AMMOPACK_5_7_MM", "SET_AMMOPACK_4_6_MM", "SET_MEDIPACK_SMALL",
  "SET_DRUGS_PILLS_01", "SET_DRUGS_PILLS_02", "SET_DRUGS_PILLS_03", "SET_DRUGS_PILLS_04", "SET_DRUGS_VIALS_01", "SET_DRUGS_VIALS_02",
  "SET_DRUGS_VIALS_03", "SET_APPLE", "SET_BREAD", "SET_CARROT"]

def get_random_item ():
  "" "Called to randomly choose 1 out of 50 items.

This is used for the talent "inside pocket".

if, for example, do this:
SET_SPECIAL_38 -> SET_BIG_BAG
SET_AMMOPACK_38 -> SET_COIN_CELL_BATTERY
this will solve the problem in the case of talent, "humor"? (I do not want to develop the pockets of traction character in full if pocket items from a pelvis are drawn randomly and for humor and for theft)
Development by Sergey A.Zhukov 2007-2012