FloatWave, answer to:
FloatWave I found it out! Its:
objects.set_attribute("ALTER_EGO","medicine_talents",["psychology"])
But it overwrites other talents! And gives you only psychology! So for more talents than one you can do:
objects.set_attribute("ALTER_EGO","medicine_talents",["psychology","alternative_medicine","resuscittation"])
There are codes for all talents:
specialisation_light_wounds
alternative_medicine
regeneration
resuscitation
psychology
Guest, answer to:
FloatWave thx for the help
"speech": ["entertainment","trade","teach","offend","increase_moral"],
"medicine": "specialisation_light_wounds","regeneration","resuscitation","alternative_medicine","psychology"]
and here is a merc with no buff
https://goo.gl/XFOOzy
https://goo.gl/Mtv0FH
FloatWave, answer to:
Guest On your pictures, you point your cursor on the ground.
Psychology is talent that you must point on specific person. Are you sure there is not "psychology effect"?
whoa, i managed to do smt with a little help from the ingame error management.
objects.set_attribute("ALTER_EGO", "medicine", '96')
in english - I need to change one of the talants in medicine to Psychology.
there is, as i can see, two ways to do it:
1)medicine is set to 95, get lvl up, set medicine 99 again and change the last third talant to what i need(light wound->buff)
2) use the direct console command
ive tried to get another medic in my team with 99 med, buy it seems that only the AE can do survival and medicine buff.
so, just give me the console command to do 1 or 2, pls.