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11.06.2011 11:55 Merc
And it may mean that the iron was "not all okay ". But God forbid a finite =)
Sergey A. Zhukov, answer to: Merc
Then you just right! God forbid, of course:) By the way, had the idea to make JaggetAlliance based engine The Fall, or Fallout. To base one of these games and move everything in the engine The Fall. Sure, you get the real thing! Anyone wishing to participate in otpishites marked with - what could be done. In fact, what is required: 1. Python programmer 2. Screenwriters (coming up quests and the relationship between mercenaries) 3. Artist 4. 3D modeling - creating new models
09.06.2011 11:45 Merc
Travel time depends on the global map (more precisely, equal to) the speed of loading level. And correspondingly the power of your CPU.
Sergey A. Zhukov, answer to: Merc
That's understandable. He simply said that before this "fly ", then the iron is all right:)
08.06.2011 08:18 Vitexass
just about! Before playing, the game was flying, and here the other day and found a nasty problem! Game reinstalled, same thing! may cause a save from that thread is not properly signed up??
Sergey A. Zhukov, answer to: Vitexass
I can not say. The reasons may be different from the operating system and video drivers, finishing properly installed security patches and problems with seyvom.Poslednyuyu reason is easy to check - start the game from the beginning and see how to behave on the global map.
08.06.2011 08:06 Vitexass
Tell me please, I have on the global map of movement from point to point lasts for 20-30 minutes!! And sometimes 5 minut.igra propatchennaya.Eto ok, so at all??
Sergey A. Zhukov, answer to: Vitexass
Strange problem, never encountered. Movement on the global map, usually happens very quickly.
05.06.2011 03:10 Merc
How long should nastrelyat vrazhin, so a fighter accustomed to their arms?
Sergey A. Zhukov, answer to: Merc
Bonus by the number of dead from a particular weapon (n = bonus) 0-9 = 0 10-29 = 5 30-59 = 10 60-99 = 15 = 100 = 20 bonus on the number of dead from a single type of weapon (sniper, lung, etc.) 0-29 = 0 30-59 = 5 60-99 = 10> = 100 = 15 bonus is determined by the maximum value from these two tables. If you nastrelyali of light weapons is more than 100 enemies, what would light weapons are not taken, the bonus will equal 15, unless you're out of this weapon did not receive a bonus on the first table above.
Development by Sergey A.Zhukov 2007-2012