NeiroN, answer to:
Guest in general, the code in the studio, we will look where to modify what, which function to call so that it does not buggy. There are many functions associated with locks.
I suspect that it would be desirable to replay this moment entirely, before the stuck pickup and before exiting the map. Another question. Is the last patch from BrainRipper worth it? If yes. Then xs. I replayed the moment.
Guest, answer to:
Guest Yes, it's worth it, I solved the problem differently, the consoles and the command to restart the scripts at the location where you are.
Tell me what to do if the pickup does not appear on which you need to hang up the bugs ?, the screensaver was 1 time I missed it because my gg was bugging and had to switch to another lock, and when returning the pickup appeared 1 time and then stood halfway and as a result disappeared and is no more
Sergey A. Zhukov, answer to:
Guest This has been discussed many times - a game bug, the solution is described in the knowledge book:
Casa Verde Tell me what to do if the pickup does not appear on which you need to hang up the bugs ?, the screensaver was 1 time I missed it because my gg was bugging and had to switch to another lock, and when returning the pickup appeared 1 time and then stood halfway and as a result disappeared and is no more
It is gratifying to see that the site is still alive. So many years have passed. Thanks to the creator of the site HUGE. Thank you not only to him, but also to the folk craftsmen themselves that the game was "patched", to all those who had a hand in fixing this game. In my opinion, this is generally the only site in the world on the game that works) I don't see that foreigners often drop in here. It's a pity that the developed waffles turned out to be stupid. Instead of finalizing the idea and releasing the product standards, they released an unnecessary quest and closed for hell. But all the prerequisites for what would be to create a masterpiece in the spirit of Follaut - they all had it. Fools got their chance. I wonder where they are now and if they know that their game is still a fucking cloud of years, albeit minimal, but popular. This game would have a normal toolkit, it would have been There was so much cool stuff that could be done ... uh.Good health to all!
Sergey A. Zhukov, answer to:
Guest Thanks! :) I am doubly pleased that my work was not in vain, and that someone else is using the site. Also many thanks to the BrainRipper user for his patches and attention to the questions on the site. Without him, it seems to me, this site would not have survived so much! I also tried to remake the site, and even began to transfer the game to another engine. At first I just wanted to change the engine to a modern one, and then do something of my own. But alas, life has changed, family, child and a lot of work. All ideas remained just ideas :(